

Upon his arrival, he finds Bowser Jr, who explains to him that Bowser has been covered with the paint and transformed to a gargantuan version of himself, devoid of any control. In this mode, Mario finds himself in a strange, cat-themed land, that has been covered with black paint.

Portability or not, these are a joke.īeing a Switch re-release, Super Mario 3D World does include one major addition: the inclusion of the Bowser’s Fury game mode. However, I maintain that the Bowser battles in 3D World are some of the most pathetic ones in the franchise as he stands on a slowly moving car, gently rolling soccer-ball bombs for you to kick into him. If you can get past the finicky controls, so many of the levels in Super Mario 3D World feel lacking in any real challenge, and you can burn through them pretty quickly although I’m willing to look past this a it definitely suits a console like the Switch, were you can easily clear a level or two during a bus ride or lunch break. It’s really hard to imagine that the platforming in a Mario game could be both frustrating and underwhelming, but every time I play Super Mario 3D World, those are the feelings I’m left with.įurthermore, Super Mario 3D World feels to me like one of the more toothless games in the Mario franchise. This usually results in several misplaced jumps that can range from frustrating-like when trying to hit blocks or down-right deadly. These issues are made worse by the game’s limited camera control in the semi-isometric, 2.5D levels, which never really give you a great sense of your position in 3D space-something that the 3DS’ trademark feature went a long way to cover for.
#BOWSER LAND SUPER MARIO 3D WORLD OST FULL#
What’s more is the game’s run mechanic can alter the momentum of jumps, once you “boost” into full speed, further adding to the unpredictable positioning of jumps. That isn’t to say they’re completely bad, but after playing Super Mario Odyssey on the Switch with it’s tight-as-a-drum controls, going back to Super Mario 3D World feels like a genuine step backwards Movement feels slippery, and sometimes imprecise, particularly when running and jumping feels incredibly floaty and unpredictable. While it’s the inclusion of Luigi, Peach and Toad all being playable and featuring the same abilities that they did in Super Mario 2, is an excellent callback to the NES classic, it’s second “innovation”: the Cat Suit power-up, always felt like more like a minor expansion of the Tanooki suit than a genuine power-up in it’s own right.īut I think my biggest issue with Super Mario 3D World is just how wonky the controls feel. But I’ve always felt it lacks that wow-factor that so many of the other Mario games have. That’s not to say it’s a terrible game, because it really isn’t. While CGM’s Phil Brown did think pretty highly of Super Mario 3D World when it came out on the Wii U, honestly, I’ve always felt that it was the most forgettable in the Super Mario franchise. When I saw the announcement for Super Mario 3D World + Bowser’s Fury on the Switch, I thought, “Well the Switch IS better suited to handheld than its predecessor, maybe this could work!” But even playing it a second time, on a console better suited to its ideas, I just can’t really get into it.
#BOWSER LAND SUPER MARIO 3D WORLD OST PORTABLE#
While I thoroughly enjoyed Super Mario 3D Land on the 3DS, so much of what made it work was specific to the smaller, more contained experience that came with the portable console and I questioned how much they would work when transitioned to a larger, sit-down experience. I was never fully sold on Super Mario 3D World when it first released on the Wii U back in 2013. Like I mentioned in my Donkey Kong Country: Tropical Freeze review, it is genuinely upsetting to look back at the Wii U, because it genuinely was a unique system that laid so much of the groundwork for it’s more successful successor: the Nintendo Switch.Īs such, it’s superb library of first-party games were never fully experienced by the audience they should have…until now! Following in the footsteps of Bayonetta 2, Mario Kart 8 Deluxe, and Pikmin 3-to name a few- Super Mario 3D World now finds itself on the Nintendo Switch, and even after seven years, it’s still a conflicting experience. Ah the Wii U, gone so soon before it’s time.
